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Tanaan Loric - Character Sheet
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| Attribute |
Rating * |
Strength Dexterity Constitution Intelligence Wisdom Charisma |
20.08 (d10) 18.14 (d20) 19.34 (d6) 12.12 (d8) 16.10 (d12) 13.58 (d4) |
|
| Saves |
Target |
Paralysation, Poison, Death Rod, Staff, Wand Petrif & Poly Breath Spell |
5 7 6 5 8 |
|
 |
* See explanation at bottom.
Experience: Level: THAC0: Hit Points: Languages: |
1,865,021 14 7 141 Islander Kingdom |
| Proficiencies |
Ancient History Blacksmith Direction Sense Long Sword (spec) |
Fisherman Reading/Writing Alertness Etiquette Club |
Not Drowning Religion Riding Light Crossbow Bastard Sword |
Tanaan was a Male Human, well built (12st. 3lbs.), 5'10" tall with dark brown hair and dark green eyes. Tanaan was born on the day after the air festival, and was twenty years old.
Tanaan had been adventuring in the region of 6 months, so advanced very fast up the levels. His adventures can be found on other pages. Tanaan's father was a fisherman, so Tanaan learnt a few skills from him. Tanaans mother was a weaver (seamstress?).
As a Paladin, Tanaan can detect Demonic Chaos within 60', cure disease three times a week, while also being immune to all non-magical diseases, he gets a +2 to all saving throws, can heal 28 h.p. per day, and turns as an 12th level cleric.
Longsword +2, dragonslayer
Longword +4, vorpal, decapitates on 17+, acts as +4 ring of protection when drawn,
Plate Mail +2,
Shield +1,
Figurine of Wondrous Power in shape of Dragon called 'Andurra',
Potion of Climbing (1 use left),
Ring of Genie Summoning (1 use left).
In David's campaign all stats have a percentile rating attached to them. During character creation a different die from d4 up to d20 is assigned to each of the six stats. A percentile dice roll is then made and appended to the stat score (A 00 is low, not high). Every time the character goes up a level the relevant die is rolled and added to the score, thus characters' stats can increase over time.
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